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GingerBIM accepts three types of model data: SketchUp, Rhino, and IFC. For SketchUp and Rhino, download the dedicated connector from the app’s Connectors page and publish straight from the modelling tool; IFC files are uploaded directly to a model. See Connectors.
GingerBIM itself runs entirely in the browser — the 3D viewer, schedules, drawing generation, and sheet export need no installation. To publish from a native modelling app, though, you download the connector for your preferred tool — SketchUp or Rhino — from the Connectors page. IFC uploads need nothing installed.
Those sections are derived by GingerBIM — computed from geometry, levels, and space boundaries — so they’re shown for reference but are read-only. Editing is allowed in the recognized property-set families (SGPset_* and the agency sets). See IFC-SG & Element Properties.
Space membership is computed from the element’s position against the live space boundaries — you can’t set it by hand. Fix the boundary or the element’s position and republish, and the assignment updates. See Spaces & Boundaries.
The model changed since the drawing was generated (a new version, a level edit, a status or material change). Use Regenerate to update the drawing in place — annotations are kept. See Generating 2D Drawings.
Yes — GingerBIM is multiplayer. Property edits, materials, schedules, and drawings sync live between collaborators in the same project.
On most Windows laptops and desktops, the browser runs on the low-power integrated GPU by default while the faster dedicated NVIDIA or AMD card sits idle. Switching your browser to the dedicated GPU is a one-time Windows setting and makes a large difference on heavy models. See Viewer Performance & Your GPU.
Whatever you’ve laid out on your sheets — drawings, schedules, title blocks, and annotations — exported as vector output, so lines and text stay crisp and CAD-editable. See Sheets & Canvas.
Not answered here? Ask in the GingerBIM community or write to hello@gingerbim.com.